Undercooked

This was a team project where we were tasked with demaking a game in the style of the Atari This was a team project where we were tasked with de-making a game in the style of the Atari 2600, and the game we de-made was Overcooked.

It features single and multiplayer modes and has many of the original game mechanics such as kitchen fires and multiple food orders. For the control scheme, we based actions on how long the use button was held so contextual based actions would not be too complex. For my part, I handled the interaction of items with the level layout and helped clean up the ticket ordering system as well as bug fixing.