As part of a group project, this game is a maze-runner where the player collects eggs before they hatch into man eating turtles.
The cave is procdually generated and connects with prefabricated tiles. The turtles navigate with A* pathfinding based on the nodes for each floor tile.
The theme and idea of the project was given to us from the random game generator site and we were given: “A game where you banish turtles from the darkest of caves”.
The game can be downloaded for PC, here.